A Home is not a House.
spring_2018
m. arch i
integrative studio
professor martin haettasch
the university of texas at austin
with allison walvoord
TxA Studio Award Winner 2019
published Texas Society of Architects magazine Nov/Dec 2019
aia dallas student design award 2019
published in ARCHITECT magazine Studio Prize 2018
ut austin design excellence winner spring 2018
architecture texas student biennial 2018
The booming City of Austin is particularly beset by the ideal of free standing homes. The American icon is elevated to an absurd level under the current code by enforcing volume limitations, encouraging sprawl, and isolation. In response to this, we present clear and identifiable objects, or “houses”, in the landscape that appear to be freestanding. However, upon occupation the units interconnect in unexpected ways, reinforcing a comprehensive and shared identity through density and integration. As a result, the community is legible at two scales – as a collection of individual objects, and as a single object that consists of many constituent parts. Tilting up the ground plane towards the rear of the site both enhances the perception of freestanding objects and enables each unit to connect below grade and out of sight. Alterations to the ground delineate outdoor private spaces, their boundaries indicated by a change in elevation. The spaces between buildings are charged with a life of their own, one that pertains to a visual and physical connectedness with the community through propinquity and situational closeness. The resultant “village” presents a new collective identity distinct from the typical suburban fantasy, creating a decisive dialogue about house-ness in the city.
Programs used: Grasshopper, Rhino, Revit, Autocad, VRay, Illustrator, Photoshop, Indesign.
2019 Texas Architect Studio Awards Juror Write up from Oana Stanescu, Florian Idenburg, Marc Fornes, and Mimi Hoang:
“The project is strong, as it proposes an alternative way of inhabiting the city. The representation reinforces this idea by means of a scalar trick that gives the characters inhabiting the compound an otherworldly quality. The idea that these two, designed world and inhabitants, mutually affect each other sets this proposition apart. The appealing scheme and representation are complemented by a care for detail and material.”